About
Wowp is an aerial combat MMO action game set in the Golden Age of military aviation.
My career at Wargaming as a UX/UI Designer began with the R&D team, where I developed internal prototypes for new WoWP features and worked closely with the game design team on new game modes and mechanics. I played a key role in supporting game designers by providing both low and high-fidelity wireframes, and I collaborated with developers to ensure that the UX/UI designs were effectively integrated into the game.
Additionally, I was responsible for creating UI assets and concepting new features for HUD and meta elements, contributing to the enhancement of the player experience. My efforts extended to working on several features that were successfully released in the main game, demonstrating my ability to blend creative design with practical implementation in a dynamic development environment

List of features that I work on
In-game shop offers
Daily challenges
Info tips improvements



